- type: entity
  id: PortableScrubber
  parent: [BaseMachinePowered, SmallConstructibleMachine, StructureWheeled]
  name: portable scrubber
  description: It scrubs, portably!
  components:
  - type: Transform
    anchored: false
  - type: Physics
    bodyType: Dynamic
  - type: AtmosDevice
    joinSystem: true
  - type: Fixtures
    fixtures:
      fix1:
        shape:
          !type:PhysShapeCircle
          radius: 0.4
        density: 100
        mask:
        - MachineMask
        layer:
        - MachineLayer
  - type: Sprite
    sprite: Structures/Piping/Atmospherics/Portable/portable_scrubber.rsi
    noRot: true
    layers:
    - state: icon
      map: ["enum.PortableScrubberVisualLayers.IsRunning"]
    - state: unlit
      shader: unshaded
      map: ["enum.PowerDeviceVisualLayers.Powered"]
      visible: false
    - state: draining
      shader: unshaded
      visible: false
      map: ["enum.PortableScrubberVisualLayers.IsDraining"]
  - type: PortableScrubber
    gasMixture:
      volume: 1250
  - type: NodeContainer
    nodes:
      port:
        !type:PortablePipeNode
        nodeGroupID: Pipe
        rotationsEnabled: false
        volume: 1
  - type: ApcPowerReceiver
    powerLoad: 2000
  - type: Appearance
  - type: GenericVisualizer
    visuals:
      enum.PowerDeviceVisuals.Powered:
        enum.PowerDeviceVisualLayers.Powered:
          True: {visible: true}
          False: {visible: false}
  - type: PortableScrubberVisuals
    idleState: icon
    runningState: icon-running
    readyState: unlit
    fullState: unlit-full
  - type: AmbientSound
    enabled: false
    volume: -5
    range: 5
    sound:
      path: /Audio/Ambience/Objects/portable_scrubber.ogg
  - type: Machine
    board: PortableScrubberMachineCircuitBoard
  - type: Damageable
    damageModifierSet: Metallic
  - type: Injurable
    damageContainer: StructuralInorganic
  - type: Destructible
    thresholds:
    - trigger:
        !type:DamageTrigger
        damage: 300
      behaviors:
      - !type:PlaySoundBehavior
        sound:
          collection: MetalBreak
      - !type:SpawnEntitiesBehavior
        spawn:
          SheetSteel1:
            min: 1
            max: 3
          SheetGlass1:
            min: 1
            max: 2
      - !type:DoActsBehavior
        acts: [ "Destruction" ]
  - type: GuideHelp
    guides:
    - PortableScrubber

- type: entity
  id: SpaceHeater
  parent: [BaseMachinePowered, ConstructibleMachine]
  name: space heater
  description: A bluespace technology device that alters local temperature. Commonly referred to as a "Space Heater".
  suffix: Unanchored
  components:
  - type: StationAiWhitelist
  - type: Transform
    anchored: false
  - type: Physics
    bodyType: Dynamic
  - type: AtmosDevice
    joinSystem: true
  - type: Fixtures
    fixtures:
      fix1:
        shape:
          !type:PhysShapeAabb
          bounds: "-0.15,-0.35,0.15,0.5"
        density: 100
        mask:
        - MachineMask
        layer:
        - MachineLayer
  - type: ApcPowerReceiver
    powerDisabled: true #starts off
  - type: Sprite
    sprite: Structures/Piping/Atmospherics/Portable/portable_sheater.rsi
    noRot: true
    layers:
    - state: sheaterOff
      map: ["enum.SpaceHeaterVisualLayers.Main"]
    - state: sheaterPanelOpen
      map: [ "enum.WiresVisualLayers.MaintenancePanel" ]
  - type: Appearance
  - type: GenericVisualizer
    visuals:
      enum.SpaceHeaterVisuals.State:
        SpaceHeaterVisualLayers.Main:
          Off: { state: sheaterOff }
          StandBy: { state: sheaterStandby }
          Heating: { state: sheaterHeat }
          Cooling: { state: sheaterCool }
  - type: Machine
    board: SpaceHeaterMachineCircuitBoard
  - type: WiresPanel
  - type: WiresVisuals
  - type: UserInterface
    interfaces:
      enum.SpaceHeaterUiKey.Key:
        type: SpaceHeaterBoundUserInterface
  - type: ActivatableUI
    inHandsOnly: false
    key: enum.SpaceHeaterUiKey.Key
  - type: SpaceHeater
  - type: GasThermoMachine
    temperatureTolerance: 0.2
    atmospheric: true
  - type: Damageable
    damageModifierSet: Metallic
  - type: Injurable
    damageContainer: StructuralInorganic
  - type: Destructible
    thresholds:
    - trigger:
        !type:DamageTrigger
        damage: 300
      behaviors:
      - !type:PlaySoundBehavior
        sound:
          collection: MetalBreak
      - !type:SpawnEntitiesBehavior
        spawn:
          SheetSteel1:
            min: 1
            max: 3
      - !type:DoActsBehavior
        acts: [ "Destruction" ]
  - type: GuideHelp
    guides:
    - Thermomachines

- type: entity
  parent: SpaceHeater
  id: SpaceHeaterAnchored
  suffix: Anchored
  components:
  - type: Transform
    anchored: true
  - type: Physics
    bodyType: Static

- type: entity
  parent: SpaceHeaterAnchored
  id: SpaceHeaterEnabled
  suffix: Anchored, Enabled
  components:
  - type: ApcPowerReceiver
    powerDisabled: false
