# Belts meant to be used by a specific job to hold their tools

- type: entity
  abstract: true
  parent: ClothingBeltStorageBase
  id: BaseClothingBeltEngineering
  components:
  - type: Storage
    # Don't add more than absolutely needed to this whitelist!
    # Utility belts shouldn't just be free extra storage.
    # This is only intended for basic engineering equipment.
    whitelist:
      tags:
      - Powerdrill
      - Wirecutter
      - Crowbar
      - Screwdriver
      - Flashlight
      - Wrench
      - GeigerCounter
      - Flare
      - CableCoil
      - CigPack
      - Radio
      - HolofanProjector
      - Multitool
      - AppraisalTool
      - JawsOfLife
      - GPS
      - WeldingMask
      - RemoteSignaller
      - UtilityKnife
      components:
      - StationMap
      - SprayPainter
      - SprayPainterAmmo
      - NetworkConfigurator
      - RCD
      - RCDAmmo
      - Welder
      - PowerCell
      - Geiger
      - TrayScanner
      - GasAnalyzer
      - HandLabeler
  - type: ItemMapper
    sprite: &BeltOverlay Clothing/Belt/belt_overlay.rsi
    mapLayers:
      drill:
        whitelist:
          tags:
          - Powerdrill
      cutters_red:
        whitelist:
          tags:
          - Wirecutter
      crowbar:
        whitelist:
          tags:
          - Crowbar
      crowbar_red:
        whitelist:
          tags:
          - CrowbarRed
      jaws:
        whitelist:
          tags:
          - JawsOfLife
      screwdriver_nuke:
        whitelist:
          tags:
          - Screwdriver
      wrench:
        whitelist:
          tags:
          - Wrench
      multitool:
        whitelist:
          tags:
          - Multitool
  - type: Appearance

- type: entity
  parent: BaseClothingBeltEngineering
  id: ClothingBeltUtility
  name: utility belt
  description: Can hold various things.
  components:
  - type: Sprite
    sprite: Clothing/Belt/utility.rsi
  - type: Clothing
    sprite: Clothing/Belt/utility.rsi
  - type: Tag
    tags:
    - UtilityBelt
    - WhitelistChameleon

- type: entity
  parent: BaseClothingBeltEngineering
  id: ClothingBeltChiefEngineer
  name: chief engineer's toolbelt
  description: Holds tools, looks snazzy.
  components:
  - type: Sprite
    sprite: Clothing/Belt/ce.rsi
  - type: Clothing
    sprite: Clothing/Belt/ce.rsi
  - type: Storage
    grid:
    - 0,0,9,1
  - type: StealTarget
    stealGroup: ChiefEngineerToolBelt

- type: entity
  parent: ClothingBeltStorageBase
  id: ClothingBeltJanitor
  name: janibelt
  description: A belt used to hold most janitorial supplies.
  components:
  - type: Sprite
    sprite: Clothing/Belt/janitor.rsi
  - type: Clothing
    sprite: Clothing/Belt/janitor.rsi
  - type: Storage
    maxItemSize: Large
    whitelist:
      tags:
      - Wrench
      - Bottle
      - Spray
      - Soap
      - Flashlight
      - CigPack
      - TrashBag
      - WetFloorSign
      - HolosignProjector
      - Plunger
      - GoldenPlunger
      - WireBrush
      components:
      - LightReplacer
      - SmokeOnTrigger
  - type: ItemMapper
    sprite: *BeltOverlay
    mapLayers:
      bottle:
        whitelist:
          tags:
          - Bottle
      bottle_spray:
        whitelist:
          tags:
          - Spray
      wrench:
        whitelist:
          tags:
          - Wrench
  - type: Appearance

- type: entity
  parent: ClothingBeltStorageBase
  id: ClothingBeltMedical
  name: medical belt
  description: Can hold various medical equipment.
  components:
  - type: Sprite
    sprite: Clothing/Belt/medical.rsi
  - type: Clothing
    sprite: Clothing/Belt/medical.rsi
  - type: Storage
    whitelist:
      tags:
      - Wrench
      - Bottle
      - Spray
      - Brutepack
      - Bloodpack
      - Gauze
      - Ointment
      - CigPack
      - PillCanister
      - Radio
      - DiscreteHealthAnalyzer
      - SurgeryTool
      - Dropper
      components:
      - Hypospray
      - Injector
      - Pill
      - HandLabeler
  - type: ItemMapper
    sprite: *BeltOverlay
    mapLayers:
      bottle:
        whitelist:
          tags:
          - Bottle
      hypo:
        whitelist:
          components:
          - Hypospray
      pill:
        whitelist:
          components:
          - Pill
          tags:
          - PillCanister
      bottle_spray:
        whitelist:
          tags:
          - Spray
      # spray_med:
      #   whitelist:
      #     tags:
      #     - SprayMedical
      # wrench_medical:
      #   whitelist:
      #     tags:
      #     - WrenchMedical
      wrench:
        whitelist:
          tags:
          - Wrench
  - type: Appearance

- type: entity
  parent: ClothingBeltMedical
  id: ClothingBeltMedicalEMT
  name: EMT belt
  description: Perfect for holding various equipment for medical emergencies.
  components:
  - type: Sprite
    sprite: Clothing/Belt/emt.rsi
  - type: Clothing
    sprite: Clothing/Belt/emt.rsi

- type: entity
  parent: ClothingBeltStorageBase
  id: ClothingBeltPlant
  name: botanical belt
  description: A belt used to hold most hydroponics supplies. Suprisingly, not green.
  components:
  - type: Sprite
    sprite: Clothing/Belt/plant.rsi
  - type: Clothing
    sprite: Clothing/Belt/plant.rsi
  - type: Storage
    whitelist:
      tags:
      # - PlantAnalyzer
      - PlantSampleTaker
      - BotanyShovel
      - BotanyHoe
      - BotanyHatchet
      - PlantSampleTaker
      - PlantBGone
      - Bottle
      - Syringe
      - CigPack
      - Dropper
      components:
      - Seed
      - Smokable
      - HandLabeler
  - type: ItemMapper
    sprite: *BeltOverlay
    mapLayers:
      hatchet:
        whitelist:
          tags:
          - BotanyHatchet
      # hydro:
      #   whitelist:
      #     tags:
      #     - PlantAnalyzer # Dunno what to put here, should be aight.
      hoe:
        whitelist:
          tags:
          - BotanyHoe
      secateurs: # We don't have secateurs and this looks similar enough.
        whitelist:
          tags:
          - BotanyShovel
      plantbgone:
        whitelist:
          tags:
          - PlantBGone
      bottle:
        whitelist:
          tags:
          - Bottle
  - type: Appearance

- type: entity
  parent: ClothingBeltStorageBase
  id: ClothingBeltChef
  name: chef belt
  description: A belt used to hold kitchen knives and condiments for quick access.
  components:
  - type: Sprite
    sprite: Clothing/Belt/chef.rsi
  - type: Clothing
    sprite: Clothing/Belt/chef.rsi
  - type: Storage
    whitelist:
      tags:
      - KitchenKnife
      - Cleaver
      - RollingPin
      - Coldsauce
      - Enzyme
      - Hotsauce
      - Ketchup
      - BBQsauce
      - SaltShaker
      - PepperShaker
      - CigPack
      - Packet
      - Skewer
      - MonkeyCube
      - Mayo
      components:
      - Mousetrap
      - Smokable
      - Utensil
  - type: ItemMapper
    sprite: *BeltOverlay
    mapLayers:
      kitchenknife:
        whitelist:
          tags:
          - KitchenKnife
      cleaver:
        whitelist:
          tags:
          - Cleaver
      rollingpin:
        whitelist:
          tags:
          - RollingPin
      coldsauce:
        whitelist:
          tags:
          - Coldsauce
      enzyme:
        whitelist:
          tags:
          - Enzyme
      hotsauce:
        whitelist:
          tags:
          - Hotsauce
      ketchup:
        whitelist:
          tags:
          - Ketchup
      bbqsauce:
        whitelist:
          tags:
          - BBQsauce
      saltshaker:
        whitelist:
          tags:
          - SaltShaker
      peppershaker:
        whitelist:
          tags:
          - PepperShaker
  - type: Appearance

- type: entity
  parent: [ClothingBeltStorageBase, ContentsExplosionResistanceBase, BaseSecurityContraband]
  id: ClothingBeltSecurity
  name: security belt
  description: Can hold security gear like handcuffs and flashes.
  components:
  - type: Sprite
    sprite: Clothing/Belt/security.rsi
  - type: Clothing
    sprite: Clothing/Belt/security.rsi
  - type: ExplosionResistance
    damageCoefficient: 0.9
  - type: Storage
    whitelist:
      tags:
      - CigPack
      - Taser
      - SecBeltEquip
      - Radio
      - Sidearm
      - MagazinePistol
      - MagazineMagnum
      - CombatKnife
      - Truncheon
      - HandGrenade
      components:
      - Stunbaton
      - FlashOnTrigger
      - SmokeOnTrigger
      - Flash
      - Handcuff
      - BallisticAmmoProvider
      - CartridgeAmmo
      - DoorRemote
      - Whistle
      - BalloonPopper
  - type: ItemMapper
    sprite: *BeltOverlay
    mapLayers:
      flashbang:
        whitelist:
          components:
          - FlashOnTrigger
      stunbaton:
        whitelist:
          components:
          - Stunbaton
      tear_gas_grenade:
        whitelist:
          components:
          - SmokeOnTrigger
  - type: Appearance
