- type: constructionGraph
  id: Muzzle
  start: start
  graph:
    - node: start
      edges:
      - to: muzzle
        steps:
        - material: Steel
          amount: 2
        - material: Cloth
          amount: 3
          doAfter: 10
    - node: muzzle
      entity: ClothingMaskMuzzle
