- type: entity
  name: Ripley APLU Spawner
  id: SpawnMechRipley
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: ripley
  - type: ConditionalSpawner
    prototypes:
      - MechRipleyBattery

- type: entity
  name: H.O.N.K. Spawner
  id: SpawnMechHonker
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: honker
  - type: ConditionalSpawner
    prototypes:
      - MechHonkerBattery
