- type: construction
  id: ClownHardsuit
  graph: ClownHardsuit
  startNode: start
  targetNode: clownHardsuit
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: MimeHardsuit
  graph: MimeHardsuit
  startNode: start
  targetNode: mimeHardsuit
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: BoneArmor
  graph: BoneArmor
  startNode: start
  targetNode: armor
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: BoneHelmet
  graph: BoneHelmet
  startNode: start
  targetNode: helmet
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: cardHelmet
  graph: cardHelmet
  startNode: start
  targetNode: cardhelmet
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: cardArmour
  graph: cardArmour
  startNode: start
  targetNode: cardarmour
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: BananaClownMask
  graph: BananaClownMask
  startNode: start
  targetNode: mask
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: BananaClownJumpsuit
  graph: BananaClownJumpsuit
  startNode: start
  targetNode: jumpsuit
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: BananaClownShoes
  graph: BananaClownShoes
  startNode: start
  targetNode: shoes
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: ClothingEyesHudMedSec
  graph: HudMedSec
  startNode: start
  targetNode: medsecHud
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: ClothingShoeSlippersDuck
  graph: ClothingShoeSlippersDuck
  startNode: start
  targetNode: shoes
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: ClothingShoeSlippersLizard
  graph: ClothingShoeSlippersLizard
  startNode: start
  targetNode: shoes
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: ClothingEyesGlassesSecurity
  graph: GlassesSecHUD
  startNode: start
  targetNode: glassesSec
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: ClothingBeltQuiver
  graph: Quiver
  startNode: start
  targetNode: Quiver
  category: construction-category-clothing
  objectType: Item

- type: construction
  id: ClothingHeadHelmetJustice
  graph: HelmetJustice
  startNode: start
  targetNode: helmet
  category: construction-category-clothing
  objectType: Item
