- type: marking
  id: HumanFacialHairAbe
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: abe
- type: marking
  id: HumanFacialHairBrokenman
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: brokenman
- type: marking
  id: HumanFacialHairChin
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: chin
- type: marking
  id: HumanFacialHairDwarf
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: dwarf
- type: marking
  id: HumanFacialHairFullbeard
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: fullbeard
- type: marking
  id: HumanFacialHairCroppedfullbeard
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: croppedfullbeard
- type: marking
  id: HumanFacialHairGt
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: gt
- type: marking
  id: HumanFacialHairHip
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: hip
- type: marking
  id: HumanFacialHairJensen
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: jensen
- type: marking
  id: HumanFacialHairNeckbeard
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: neckbeard
- type: marking
  id: HumanFacialHairWise
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: wise
- type: marking
  id: HumanFacialHairMuttonmus
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: muttonmus
- type: marking
  id: HumanFacialHairMartialartist
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: martialartist
- type: marking
  id: HumanFacialHairChinlessbeard
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: chinlessbeard
- type: marking
  id: HumanFacialHairMoonshiner
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: moonshiner
- type: marking
  id: HumanFacialHairLongbeard
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: longbeard
- type: marking
  id: HumanFacialHairVolaju
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: volaju
- type: marking
  id: HumanFacialHair3oclock
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: 3oclock
- type: marking
  id: HumanFacialHairFiveoclock
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: fiveoclock
- type: marking
  id: HumanFacialHair5oclockmoustache
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: 5oclockmoustache
- type: marking
  id: HumanFacialHair7oclock
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: 7oclock
- type: marking
  id: HumanFacialHair7oclockmoustache
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: 7oclockmoustache
- type: marking
  id: HumanFacialHairMoustache
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: moustache
- type: marking
  id: HumanFacialHairPencilstache
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: pencilstache
- type: marking
  id: HumanFacialHairSmallstache
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: smallstache
- type: marking
  id: HumanFacialHairWalrus
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: walrus
- type: marking
  id: HumanFacialHairFumanchu
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: fumanchu
- type: marking
  id: HumanFacialHairHogan
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: hogan
- type: marking
  id: HumanFacialHairSelleck
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: selleck
- type: marking
  id: HumanFacialHairChaplin
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: chaplin
- type: marking
  id: HumanFacialHairVandyke
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: vandyke
- type: marking
  id: HumanFacialHairWatson
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: watson
- type: marking
  id: HumanFacialHairElvis
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: elvis
- type: marking
  id: HumanFacialHairMutton
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: mutton
- type: marking
  id: HumanFacialHairSideburn
  bodyPart: FacialHair
  sprites:
    - sprite: Mobs/Customization/human_facial_hair.rsi
      state: sideburn
