- type: entity
  id: RandomArcade
  name: random arcade spawner
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: red
      - sprite: Structures/Machines/arcade.rsi
        state: icon
  - type: EntityTableSpawner
    table: !type:GroupSelector
      children:
      - id: BlockGameArcade
      - id: SpaceVillainArcadeFilled
