- type: entity
  parent: BaseBullet
  id: BulletPistol
  categories: [ HideSpawnMenu ]
  name: bullet (.35 auto)
  components:
  - type: Projectile
    damage:
      types:
        Piercing: 16

- type: entity
  parent: BaseBulletPractice
  id: BulletPistolPractice
  categories: [ HideSpawnMenu ]
  name: bullet (.35 auto practice)
  components:
  - type: Projectile
    damage:
      types:
        Blunt: 2

- type: entity
  parent: BaseBulletIncendiary
  id: BulletPistolIncendiary
  categories: [ HideSpawnMenu ]
  name: bullet (.35 auto incendiary)
  components:
  - type: Projectile
    damage:
      types:
        Piercing: 12
        Heat: 4

- type: entity
  parent: BaseBulletUranium
  id: BulletPistolUranium
  categories: [ HideSpawnMenu ]
  name: bullet (.35 auto uranium)
  components:
  - type: Projectile
    damage:
      types:
        Radiation: 6
        Piercing: 10
