## Abstract

- type: entity
  abstract: true
  parent: StatusEffectBase
  id: StatusEffectDamageModifierBase
  description: Status effect for modifying incoming sources of damage. You shouldn't be seeing this.
  components:
  - type: DamageModifierStatusEffect
  - type: StatusEffect
    whitelist:
      components:
      - Damageable

## Buff

- type: entity
  parent: StatusEffectDamageModifierBase
  id: StatusEffectRadiationProtection
  name: radiation protection
  components:
  - type: DamageModifierStatusEffect
    modifiers:
      coefficients:
        Radiation: 0.1

## Debuff
