- type: entity
  id: DecoratedFirTree
  parent: BaseStructure
  name: decorated fir tree
  description: A very festive tree for a very festive holiday.
  components:
  - type: Sprite
    noRot: true
    sprite: Structures/Decoration/decorated_fir_tree.rsi
    layers:
      - state: base
      - state: balls
      - state: lights
        shader: unshaded
  - type: PointLight
    radius: 1.6
    energy: 2.0
    enabled: false
    mask: /Textures/Effects/LightMasks/cone.png
    autoRot: true
    offset: "0, 0.6"
  - type: Damageable
    damageModifierSet: Wood
  - type: Injurable
    damageContainer: StructuralInorganic
  - type: Destructible
    thresholds:
    - trigger:
        !type:DamageTrigger
        damage: 75
      behaviors:
      - !type:DoActsBehavior
        acts: [ "Destruction" ]
      - !type:SpawnEntitiesBehavior
        spawn:
          Log:
            min: 2
            max: 8
