- type: entity
  name: mimic
  id: MobMimic
  parent: [ SimpleMobBase, MobCombat, BaseSlicingRefinable ]
  description: Surprise. # When this gets a proper write this should use the object's actual description >:)
  components:
  - type: Tag
    tags:
    - FootstepSound
  - type: InputMover
  - type: MobMover
  - type: NpcFactionMember
    factions:
    - SimpleHostile
  - type: Sprite
    drawdepth: Mobs
    sprite: Structures/Machines/VendingMachines/cola.rsi
    state: normal
  - type: Icon
    sprite: Structures/Machines/VendingMachines/cola.rsi
    state: normal
  - type: Fixtures
    fixtures:
      fix1:
        shape:
          !type:PhysShapeAabb
          bounds: "-0.35,-0.35,0.35,0.35"
        density: 1000
        mask:
        - MobMask
        layer:
        - MachineLayer
  - type: AnimationPlayer
  - type: MeleeWeapon
    angle: 0
    animation: WeaponArcFist
    damage:
      types:
        Blunt: 20
  - type: MovementSpeedModifier
    baseWalkSpeed : 1
    baseSprintSpeed : 1
  - type: ToolRefinable
    refineResult:
    - id: DrinkChangelingStingCan
      amount: 1
