- type: entity
  parent: BaseBullet
  id: BulletAntiMateriel
  categories: [ HideSpawnMenu ]
  name: bullet (.60 anti-materiel)
  components:
  - type: Projectile
    damage:
      types:
        Piercing: 75
        Structural: 100
    penetrationThreshold: 601
    penetrationDamageTypeRequirement:
    - Structural
  - type: StaminaDamageOnCollide
    damage: 60
