# The direction refers to the angle a cone points at from the center of the mask
# Note that while the default single cone image points NORTH, an angle of 0 is actually SOUTH. As such:
# North(Pointing up) = 180,
# East(Pointing right) = 90,
# South(Pointing down) = 0,
# West(Pointing left) = 270
- type: lightMask
  id: ConeSingle
  maskPath: /Textures/Effects/LightMasks/cone.png
  lightCones:
  - direction: 0
    innerWidth: 30
    outerWidth: 60

- type: lightMask
  id: ConeDouble
  maskPath: /Textures/Effects/LightMasks/double_cone.png
  lightCones:
  - direction: 0
    innerWidth: 30
    outerWidth: 60
  - direction: 180
    innerWidth: 30
    outerWidth: 60
