- type: entity
  parent: [ BaseStructure, StructureHealthFurnitureStrong ]
  id: Fireplace
  name: fireplace
  description: A place that has fire. Cozy!
  components:
  - type: Sprite
    noRot: true
    sprite: Structures/Decoration/fireplace.rsi
    layers:
      - state: fireplace
      - state: fireplacefestive
        map: ["christmas"]
        visible: false
      - state: fireplace_fire4
        shader: unshaded
      - state: fireplace_glow
        shader: unshaded
  - type: Appearance
  - type: HolidayVisuals
    holidays:
      festive:
      - FestiveSeason
  - type: GenericVisualizer
    visuals:
      enum.HolidayVisuals.Holiday:
        christmas:
          festive: { visible: true }
  - type: AmbientSound
    volume: -6
    range: 5
    sound:
      path: /Audio/Ambience/Objects/fireplace.ogg
  - type: PointLight
    radius: 3
    energy: 3
    color: "#FF6F00"
  - type: Damageable
    damageModifierSet: RockMod
  - type: Destructible
    thresholds:
    - trigger:
        !type:DamageTrigger
        damage: 80
      behaviors:
      - !type:PlaySoundBehavior
        sound:
          path: /Audio/Effects/break_stone.ogg
  - type: AlwaysHot
  - type: IgnitionSource
    temperature: 700
    ignited: true
