- type: entity
  parent: BaseAction
  id: ActionAnomalyPulse
  name: Anomaly pulse
  description: Release a pulse of energy of your abnormal nature
  components:
  - type: Action
    useDelay: 30
  - type: Sprite
    sprite: Structures/Specific/anomaly.rsi
    layers:
    - state: anom1
  - type: InstantAction
    event: !type:ActionAnomalyPulseEvent
